Individual Gamification
I would like to see non-competitive forms of gamification. In other words, gamification that encourages an individual to keep participating and progressing, but not as compared to others. Points that can be traded in for rewards, stars or other visual ability to see your progress, being able to "level up" based on participation or course completion, bingo boards, etc.
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Comments137
May 4, 2022
Shannon Steel
May 4, 2022
Mayhul Arora: Thank you!
Aaryan Salman
Apr 20, 2022
Murtaza Bambot It would be great to have a weighted system that reduces "cheating" in gamification. (Likes) for each engagement type (Comment, Post Creation, etc) could amplify the points scored. Gamifying 'quantity' overlooking 'quality' can convert a community to a Spam Fest!
Additionally we can have virtual currency. Admins can handout virtual community currency to folks, who can use it to purchase subscription, badges, or simply tip fellow community contributors.
Charlie Eslta
Apr 26, 2022
Aaryan Salman: virtual community currency is actually the next step I had in mind :)
Leo Todaro
Jun 24, 2022
Aaryan Salman: You are right! One great feature would be that members could award each other for the most helpful answer.
Ed Ferrigan
Apr 28, 2022
If you decide to implement this kind of thing make it editable so we can use our own language. I would not want mine to sound "markety" or "salesy" its a big turn off to people who dislike "competition"
Aaryan Salman
May 4, 2022
Ed Ferrigan: Absolutely!
Sorcha MacKenzie
Jul 19, 2022
Ed Ferrigan: Agree! Often the language is very Dungeons and Dragons-y like “quests” or “adventures”.
I get that the feature probably started out based on gamers who want to gather points and level up — but gamers aren’t the only ones who like status/engagement incentives.
Most of the language used in these features on other platforms aren’t how I speak at all, or how my brand would implement something like this, so being able to edit the terms would definitely be big for my community.
Lucas Sánchez
Jan 31, 2024
Murtaza Bambot Honestly, I prefer Heartbeat over Skool. However, what Skool does exceptionally well is the gamification with leaderboards and levels that unlock courses. The difference in community engagement is quite notable. Will you prioritize this soon?
Tomás Pando
Feb 2, 2024
Lucas Sánchez: totally agree
Deborah Fielding
Feb 2, 2024
Lucas Sánchez: Was coming in here to say exactly that. I've just joined a Skool membership it was interesting to live in there and compare it. I'm a Hearty through and through but I love the gamification on Skool. It really is the only best thing about it and I would love to put that in my membership. Thanks Murtaza Bambot
Christopher Lay
Oct 20, 2023
Still no progress for gamification? This is by far one of the most important features to help "sustain" a community.
Stéphane Demicheli
Oct 22, 2023
Christopher Lay: agreed
Gisele Grenier
Feb 8, 2024
Christopher Lay agreed!
Kate Boelhauf
Apr 19, 2022
I love gamification but often find that it's very surface level in community apps I've used. Pie in the sky -> Would love to add custom goals the user could mark off or earn points for in addition to the integrated gamification ideas. For example - I have a community of people whos' goal it is to take 100 walks - would be awesome if I could set up 'I took a walk' button the user could add their walks with and when they reached 100 activate a celebration or a community shoutout. A less specific example might be a challenge users completed that wasn't integrated into the community site and if they complete it they earn a badge. https://xperiencify.com/ is a good site to look at for flexible gamification and visual celebrations
Ed Ferrigan
Apr 28, 2022
Kate Boelhauf: Excellent post-idea
Dr. Lynyetta Willis
May 4, 2022
Kate Boelhauf: fun ideas!
Lolita Stanton
Oct 26, 2022
Great ideas have been share here, but some of these tactics won't work for every community. Please 🙏🏾 give us granular settings that we can customize for our communities. I'm concerned this functionality will roll out and there will an "all or nothing" setting that prevents me from implementing gamification in my community. With that said: I would like to see options for admins to set base points for specific actions, but other community members would drive the program by rewarding helpful members with a set amount of points. I would also like to set daily limits to prevent abuse. Members would have a set amount of points (determined by my team) they can give/receive each day.
Shane Haron
Jan 26, 2024
Why is this no longer planned?
With options like skool using gamification, this is something my community really needs.
Or accountability daily tasks
Tomás Pando
Feb 2, 2024
Shane Haron: totally agree
Gisele Grenier
Feb 8, 2024
Shane Haron agree as well
May 30, 2023
Hey all! Gamification has been moved from Planned -> Open. After carefully considering the feature in our near term roadmap, we still haven't reached consensus on exactly how to implement it. Here's why:
In our experience running communities, we've seen incentive/gamification systems have a negative effect on long-term engagement in the community. In the short term, you get more comments and posts, but in the long term, you get a TON of low value conversation from people posting just to unlock rewards.
The communities that do this successfully usually build highly customized reward systems that is a generalized solution we could build for all Heartbeat customers.
While I know this is disappointing, we'd like to learn more about how you'd like to add gamification to your community. There are a few other feature requests that relate to rewards systems that you may be interested in:
Custom Badges (https://heartbeat.canny.io/feature-requests/p/custom-badges)
Member invites leaderboard (https://heartbeat.canny.io/feature-requests/p/members-invites-leaderboard)
If you don't see a specific idea in the existing feature request list, please add one or drop a reply here!
Meindert Schaap
May 31, 2023
Nick Barba: What does "Open" mean? Completed?
David Peter
May 31, 2023
Meindert Schaap: I was wondering the same thing.
The GsA
Apr 28, 2023
PLEASE familiarize yourself with the gamification principles in the book "Actionable Gamification: Beyond Points, Badges, and Leaderboards" by Yu-Kai Chou — there is way more to facilitating successful gamification than simply adding PBL's.
Elise Winters
Jul 15, 2024
The GsA Translation for anyone else (!!) who didn't know this acronym: "Points, Badges & Leaderboards."
Jeroen (CTO 👨💻)
Jul 31, 2024
Mayhul Arora, Murtaza Bambot, Nick Barba just getting this recommendation in front of your eyes hopefully.
Hope AAA gamification is a project you guys are looking at tackling in the after the current planned features on the roadmap :) Lot’s of good ideas in this threads.